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Old May 31, 2006, 04:02 AM // 04:02   #1
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Lightbulb new Title: The Quitter

I am tired of people leaving groups.....

today: in B/P tombs run, a MM necro quit on lvl 3 because he got into an argument with the monk who was healing minions. so he ragequit, then evreybody elese did. ok whatever, it happens...

But, in Dragon's Lair, we start as a group of 7 and Aleisa. by the end of land 2 the monk leaves. after this the tank leaves. anyays, by the end of land 3 it was: me (warior), my guildie (ranger) and a Nuker + Aleisa. surprisingly we finished the run...

yey for us, but in othr accasions, those quitters are just waisting everybodys time, be cuase everybody either quits or we all have to go back to outpust to look for somebody new. if you want to skill cap ONLY, or try to 55 a group of mesmers and necros, get a group of henchies or guildies, and dont lie that you will stay for mission/bonus.

my idea:

make a quitter title. from beggining of game, you have 25 times (EDIT: maby 50?) to MAP out of a Coop Mission (not including quests, and full henchman partys, or everybody being dead and returning automaticly). after u used up your 25 times, (which should be more then enouth), you get a permanenet "Quitter" title that is stuck to you, you cant hide it, and the only way to reset it is to do 10 or 15 Coop missions with the bonuses from A to Z.

maby this will improve the quiters situation. i know its not perfect, but hey! maby with some comments and development it can become a decent idea

Last edited by Maria The Princess; May 31, 2006 at 04:32 AM // 04:32..
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Old May 31, 2006, 04:21 AM // 04:21   #2
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Usually people get into pugs because they either are unwilling or can't finish the mission with henchmen. And if this is the case who is going to take someone that is unfortunate enough to get a 'quiter' title? I mean, you might say that they deserve it because they 'quit' 25 times. But should that really count towards people who end up being in a bad group and someone wants to be a jerk so they leave? Should it count towards people who left because they would've had to deal with someone who went afk and wanted a free ride? Should it count towards people who have to leave because the one henchie gets snagged and can't move?

And of course there are legit reasons as to why people leave groups. Some people have obligations that they have to tend to; and while it should be common sense that you don't start a mission or quest unless you have the time, sometimes things pop up. And some things are just unavoidable such as 'mom pulls the plug on the comp,' or 'you have to pick up the kids from school,' or 'you have to go to work,' etc. etc.

And where would that leave people? Some people might get the 'quitter' title and never be allowed to join a group, which would leave people stuck if they 'have' to do co-op mission in order to remove it.

So while I do agree that it's very aggravating to have people quit, I just see too many problems that could arise if this were implimented.

/notsigned

Last edited by Aki Soyokaze; May 31, 2006 at 08:36 AM // 08:36..
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Old May 31, 2006, 04:29 AM // 04:29   #3
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ok it might have to be l\more then 25 times. lets say... 50 times. how many "things poping up" can u possibly get while we all have only 25 missions in Tyria and 13 (?) in Cantha? out of all my game play experience, when some1 leaves or goes afk we all just die, return to outpoust and restart. unless we are far enouth, but then nobody realy quits. it doesn thave to be exact as i said, but having a "threath" of getting a title like this might make ppl think twice before getting in a 1 hour misison while having only 15 min availble. i mean, 50 times should be more then enouth for "stuff poping up".

and to remove the title, they can just use henchman... in easy noobs missions. just for the fact of time waist so they know hoe we all (victims of leavers) feel

Last edited by Maria The Princess; May 31, 2006 at 04:34 AM // 04:34..
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Old May 31, 2006, 04:42 AM // 04:42   #4
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I am more concerned with female players who may end up feeling trapped in a party with someone who displays inappropriate behavior. Will this happen 25 or 50 times in a players game? Not for all, but maybe for some. I know a player who used to use the /sit when she went afk, til she returned and found another player doing the warrior dance to her face. Should she have the right to map (as well as report)? I have joined parties after advertising I needed bonus, only to find out as we neared the mission end point they never ahd any intention of doing bonus when they invited me. They only wanted to use my skills. Should I have a right to be angry and quit?

The only place I would like to see a map lock-down is in PvP events. And see the AI take over the charcter if there is a disconnect. Then allow the player to resume control of their account when the match is over.

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Old May 31, 2006, 04:43 AM // 04:43   #5
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Maria I feel for ya hun and I think something like this could be worked in... I mean if its something that can be worked off like DP, then why not? But I think once you hit that mark it should stay. If that many things pop up there should be that many more times that NOTHING pops up and it should clear you up easily enough before hitting that mark. If you don't like the group or its a bad group or somethings lame... GO DIE SOMEWHERE! It's just that simple, go die and let them deal - they will either wipe or quit, either way it will put you back at square one and away from a quitter title.

The ONLY problem I could see happening is dealing with just you and a full team of henchies.... Quitting a group that way shouldn't be against you obviously.

There are other ways too of dealing with this sort of thing, time penalties before you can log back on after you do it so many times and so forth.
I have 3kids, I know stuff comes up but I usually don't play when stuff would normally come up so when stuff does come up, its rare.

Stuff happening shouldn't be that common!
*steps down from soap box*

And Fiz hun things like that also shouldn't happen commonly enough not to be able to get rid of what has incurred.

/signed for some way to deal with this by a victim of leavers!

Last edited by Eviance; May 31, 2006 at 04:45 AM // 04:45..
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Old May 31, 2006, 05:15 AM // 05:15   #6
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I would have to disagree with this. I know quiters are a problem but you shouldn't try to punish them for it.

Aki Soyokaze Is also very right. If you get the quiter title what are the odds that you'll get in a group. You wouldn't be able to remove it because you wouldn't be allowed in groups. I'm sorry to say that this method of punishing quiters is extremely unfair.

Aki Soyokaze is also right here. What if someone goes afk for a free ride. Should the rest of the group just give it to him. What if a runner is takeing people through elona reach fro 1k and someone refuses to pay at the end? Usually the whole party quits and starts over so the runner isn't scammed but if this title was placed in you couldn't do that. It would be forceing the runner to be scammed by some guy that doesn't want to pay.

There is no way to fairly punish people for quiting or even reconize who should be punished.

/notsigned

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Old May 31, 2006, 05:33 AM // 05:33   #7
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first of all, theres the /resign emote

second, this title can be removed by doin some "ascalon" missions a few times, so technicly, its just to show how it is to waist time

third: 50 times is more then enouth!
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Old May 31, 2006, 05:43 AM // 05:43   #8
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Quote:
Originally Posted by Maria The Princess
first of all, theres the /resign emote

second, this title can be removed by doin some "ascalon" missions a few times, so technicly, its just to show how it is to waist time

third: 50 times is more then enouth!
Elona Reach Run: What if someone in a group didn't want to pay? Its not like the newb is going to type /resign....

Who would want to waste there time doing 15 ascalon missions?

50 times is more than enough, however I still disagree with this strongly. Theres either a better way to punish quiters than this or you just shouldn't punish them.

Also quiting is not breaking the rules of the game, therefor Anet has no right punish them.

Brother Gilburt
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Old May 31, 2006, 06:05 AM // 06:05   #9
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Quote:
Originally Posted by BrotherGilburt
Elona Reach Run: What if someone in a group didn't want to pay? Its not like the newb is going to type /resign....

Who would want to waste there time doing 15 ascalon missions?

50 times is more than enough, however I still disagree with this strongly. Theres either a better way to punish quiters than this or you just shouldn't punish them.

Also quiting is not breaking the rules of the game, therefor Anet has no right punish them.

Brother Gilburt
THE WAy how Anet is punishing is banning ppl..... nobody is asking to ban quiters. just give a lesson.

and lets say you are the elona runer. did you get scamed over 50 times?.... if yes you have a serious problem somewhere.... and 50 times in a row?.... C'mon

and this is not punishment, its a "earned" title, that can be removed.

just so u know, today i waisted about 3 hours because ppl kept quiting in groups... you think i wanted it? hell no, if i got time to play, its not to stand around spaming ----GLF monk----. so i dont realy feel bad for a gu who will have to solo "nolani" 15 times either
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Old May 31, 2006, 07:15 AM // 07:15   #10
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Quote:
Originally Posted by Maria The Princess
THE WAy how Anet is punishing is banning ppl..... nobody is asking to ban quiters. just give a lesson.

and lets say you are the elona runer. did you get scamed over 50 times?.... if yes you have a serious problem somewhere.... and 50 times in a row?.... C'mon

and this is not punishment, its a "earned" title, that can be removed.

just so u know, today i waisted about 3 hours because ppl kept quiting in groups... you think i wanted it? hell no, if i got time to play, its not to stand around spaming ----GLF monk----. so i dont realy feel bad for a gu who will have to solo "nolani" 15 times either
Yes, you can get scammed 50 times. It takes a while but over time it will happen(takes a long long time). But why would you want to be forced to slowly add to *times quit* when you aren't doing anything wrong.

Also I do consider this a punishment because it forces you to have your current title removed and makes the odds of you getting a group way less. It can get removed and it easy but its not fun.

I hate quiters to.... But there not breaking rules so they shouldn't be punished.

Now purhapes you can have the quiters spot filled with a henchman of your choose? That would work better. Of course a henchman isn't as good as a real guy but its better than nothing.

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Old May 31, 2006, 07:59 AM // 07:59   #11
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I'm with Brother Gilburt on this one. I'm sure a few of my characters would already have that title if it was introduced right now (even if set at 50). My monk often gets suckered into groups that promise to do the bonus but then don't. I actually don't leave when that happens usually, but it still pisses me off and I wouldn't blame someone for leaving.

Also, it's pretty easy for something to come up when the mission you're doing takes a long time. FOW for example can take as long as 6 hours. The bonus for Riverside Province can take 1 and 1/2.

An AFKer won't /resign, and if the mission turns out very badly, he would be the only person alive. There is no choice in this situation but to quit. In fact, some people are not aware of the /resign command. They might just leave not knowing there are consequences and that those consequences could have been avoided.

And then, of course, there's error 7. This is especially bad for people with a crashing problem on their computer or a room mate who trips over the router cord ( ).

All sorts of things like this happen all the time. It all builds up. Now if you suggest that the count goes down on its own over time, then we may have something. Even so, some people have a harder time staying connect to the game than others. Some people have more emergencies than others.
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Old May 31, 2006, 08:09 AM // 08:09   #12
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not signed.
I doubt ANet will implement titles with a negative ring. Not to mention this idea is lacking in practical aspect, since leaving can be a collective decision of the group, erred out, real life emergency, etc...
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Old May 31, 2006, 08:18 AM // 08:18   #13
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Quote:
Originally Posted by Undivine
My monk often gets suckered into groups that promise to do the bonus but then don't.
I'm totally with you on that one, it would get so frustrating at times I wish I did leave groups that did that. Instead, I just help them along, even though I'm wasting my time. "Hi, are you guys doing bonus?" them: "ya, we're doing mission and bonus" halfway through the mission.... them: "lol, does anyone even know how to do the bonus? Let's just do the mission, the bonus is too hard anyway." me:

But anyways, I agree that quitters are pretty lame sometimes, but some people have a pretty good reason to quit. Humiliating somebody with a title doesn't do anything but satisfy ones ego of not being one. Besides, it could come out to maybe bite you back in the ass one day. "Oh noes, I got the quitter title, wtf?"

LFG for mission....
*crickets churping*

/not signed
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Old May 31, 2006, 08:29 AM // 08:29   #14
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Who would actually set that as their title if they got it though, and what everyone above said 123
/notsigned
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Old May 31, 2006, 09:51 AM // 09:51   #15
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I think this idea has merit... like some of the poker sites; if you lame-azz drop out, you get pinged for it. And, as has been suggested, you could work it off, like dp. But if you commit to a group, and QUIT on them, then I don't care if your spagetti is burning - you have wasted the time and effort of others... and future players deserve to know this about you...

I have no problem with such a label on quitters whatsoever.. cuz i simply don't quit.
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Old May 31, 2006, 12:40 PM // 12:40   #16
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I have never had the /resign emote work. After we all typed /resign. I was still standing there. Everyone else was gone. Perhaps it has not been adequately explained somewhere.

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Old May 31, 2006, 01:52 PM // 13:52   #17
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Quote:
Originally Posted by Maria The Princess
you get a permanenet "Quitter" title that is stuck to you, you cant hide it, and the only way to reset it is to do 10 or 15 Coop missions with the bonuses from A to Z.

The first mission takes 5 mins to run in Tyria, now doable by everyone, so you could clear that in an hour or so maybe.
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Old May 31, 2006, 02:11 PM // 14:11   #18
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/not signed.

When I'm in a group I never quit!
In several occasion there were people who quitted after they capped, even when they said they would not do that or for other not justified reasons.
If they tell of an emergency there is no problem, it happens.

I only leave the game if someone offend me repeatedly or abuses my patience.
If I'm the monk I never leave even if I get told names ......! Usually are only one or two players, often warriors which run out of my range and pretend to be healed at once!

/Angelica
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Old May 31, 2006, 02:21 PM // 14:21   #19
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The perfect solution:
Whenever someone quits, a henchman of that persons profession joins the game.
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Old May 31, 2006, 02:30 PM // 14:30   #20
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Quote:
Originally Posted by thrice
Who would actually set that as their title if they got it though,
/notsigned
i was going to say the same thing....

in the past few days lost of people have been quiting on ROF caps.. i don't know why... -(

Quote:
Originally Posted by Nitradamus
The perfect solution:
Whenever someone quits, a henchman of that persons profession joins the game.
o m g!yes WFT!!!!

and kick thoese AFK'ers in aspen forest... i'll take an npc any day

Last edited by chessyang; May 31, 2006 at 02:33 PM // 14:33..
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